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9.13 [ZJ] Marker Re-Load Build 077 Demo By ZorroJan
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Alternative view is not necessary. If you mark it you wont need to press Alt key at begin of battle.
Tenryu, Kuma and Colorado. These ships may show marker at wrong position with certain hull upgrades. I know that and fix it one day(or not).
Config instructions:
Use proper text editor while changing aim.xml file. I recomend Notepad++. Make file backup before you start. Error handling is not implemented, so double check what you changed.
Config file is loaded at the begin of every battle. You dont have to restart your game client to load changed aim.xml file.
Marker is too low at all ships?
In graphic settings set aspect ratio to 16:9
To use 4:3 aspect ratio change in config:
<zoom>9.6</zoom>
<distancescale>15</distancescale>
For other proportions you have to find these values by trial and error.
First change <zoom> to move marker at proper height, then change <distancescale> to set correct marker length. By increasing zoom value marker moves up. By increasing distancescale value marker becomes longer.
And thats it folks. Excuse my poor english.
I don’t know if game devs trying to break this mod or not, but if they do then I believe one day they will succeed. I can’t promise this mod is going to work after next updates. We will see…
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Instalation:
Unzip to your_game_directory/res_mods/0.5.2
Strat/restart your game.
In game graphic settings set aspect ratio to 16:9
Alternative view is not necessary. If you mark it you wont need to press Alt key at begin of battle.
Tenryu, Kuma and Colorado. These ships may show marker at wrong position with certain hull upgrades. I know that and fix it one day(or not).
Config instructions:
Use proper text editor while changing aim.xml file. I recomend Notepad++. Make file backup before you start. Error handling is not implemented, so double check what you changed.
Config file is loaded at the begin of every battle. You dont have to restart your game client to load changed aim.xml file.
Marker is too low at all ships?
In graphic settings set aspect ratio to 16:9
To use 4:3 aspect ratio change in config:
<zoom>9.6</zoom>
<distancescale>15</distancescale>
For other proportions you have to find these values by trial and error.
First change <zoom> to move marker at proper height, then change <distancescale> to set correct marker length. By increasing zoom value marker moves up. By increasing distancescale value marker becomes longer.
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OK, here we go:
(ALL THE PICTURES ARE FROM 9.9, THE PROCEDURE IS TOTALLY THE SAME FOR 9.13 I’M JUST TO LAZY TO MAKE NEW SCREENSHOTS)
1. Go to the end of this post and chose one of the download links. The smaller the number %, the greater is the compression (6% compression is around 16mb, 50% compression is around 650mb, you get the idea. Smaller texture size – bigger FPS)
2. When you press the download link, you will be transferred to a shrink address site, just wait 5 seconds (or 15 if you use addblock):
After 5 seconds a “SKIP THIS ADD” button will appear, click on it:
You will be redirected to MEGA (file sharing site), click on the download button:
The download will start.
3. Create a folder anywhere you want. We will use that folder to unpack the file that we are downloading. Unpack the files into that folder:
4. Depending on what you want do compress you can chose from:
New folder with the actual textures:
5. Inside the new folder there is a whole bunch of files and folders. You need to copy ALL of them to “game location”World_of_Tanksrespackages:
7. After you copy ALL files, double click on the file called “autoinstall_[9.x].bat” (this file must be in the “game location”World_of_Tanksrespackages):
This will again open a Command Prompt window and start the actual texture installation.
Wait for the Command Prompt window to close.All done…
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V16.1 demo:
= Fixed translation issue
V16 demo:
!= old version b4it v15 be disabled 21.12.2015! Be patient!
++++ Added +++++
+ change design to site http://b4it.org we work for create good support system to b4it
+ added translations to: English, Russian, German, Polish languages
+ added translation selector in hangar gui settings
+ added new config b4it_translation.json, if need translate to other lang (if you create good translation, post in http://b4it.org to others users)
+ add new option to “destructible on minimap”, size of icons
==== CHANGED ====
= changed gui settings icon
= fixed bug with button assign
= changed version in config b4it.json, need delete old file
= fixed reload bars bug
= fixed spotted_intuition visible style
= fixed target_info visible style
= fixed integration bug with ProTanki setting button
= recreate formula in AutoFocus module to found hidden shoot enemy and hidden arty, work normal in clear minimap, in xvm may be get troubles
= update tundra “exe injection method” to 9.13
= fixed bug with SomethingWasHit
= fixed bug with chameleon
Totally new coded mod!
0 (ZERO) FPS decrease
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